This chapter covers issues closer to development matters, compared to the previous chapters. The topics we will be talking about here are less tightly coupled to specific Android OS APIs. It is more our concern here to find out how technical requirements can best be accomplished using Kotlin methodologies.
The chapter also has a section that covers transcribing Kotlin code to JavaScript code that can serve WebView widgets.
Writing Reusable Libraries in Kotlin
Most tutorials you will find on the Web are about activities, services, broadcast receivers, and content providers. These components are reusable in ...