© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2022
P. SpäthPro Android with Kotlinhttps://doi.org/10.1007/978-1-4842-8745-3_16

16. Troubleshooting

Peter Späth1  
(1)
Leipzig, Germany
 

In the previous chapter, we talked about ways to test your app. If tests fail, the logs usually tell you what exactly happens, and if this is not enough, you can extend the logging of your app to see where things go wrong.

But even with the best possible testing concept, it might still happen that your app doesn’t exactly behave as it is supposed to. First, it might just sometimes not do the right things from a functional perspective . Second, it might be ill-behaving from a non-functional perspective , which means it eats up memory ...

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