Authoring animations in markup is similar to authoring them in code, at least for simple, straightforward animation sequences. When you need to capture more complex animations, which may involve changing the values of numerous properties at once, the amount of markup can grow considerably. Thankfully, the Expression Blend animation editors can take care of the details for us. Even so, it is important to know the basics of how an animation is represented in XAML, as this will make it easier for you to modify and tweak tool-generated content.
You will find a number of XAML files in the XamlAnimations folder of the downloadable source code. As you go through the next several pages, copy these markup files ...
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