C H A P T E R 3
Properties and Bindings
Heaven acts with vitality and persistence.In correspondence with thisThe superior person keeps himself vital without ceasing.
—I Ching
In Chapters 1 and 2, we introduced you to the JavaFX 2.0 platform. You downloaded the JavaFX 2.0 SDK and the JavaFX plugin for Netbeans. You wrote and ran your first JavaFX 2.0 GUI programs. You learned the fundamental building blocks of JavaFX 2.0: the Stage
and Scene
classes, and the Node
s that go into the Scene
. And you have no doubt noticed the use of user-defined model classes to represent the application state and have that state communicated to the UI through properties and bindings.
In this chapter, we give you a guided tour of the JavaFX 2.0 properties and ...
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