Using SceneBuilder to Create a User Interface

Give me a lever long enough and a fulcrum on which to place it, and I shall move the world.


In Chapter 2, you learned about the two ways of creating a JavaFX UI, programmatically and declaratively, and how to programmatically create a UI using the JavaFX APIs. You are familiar with the theater metaphor of the JavaFX UI, with the Stage representing a window in a Windows, Mac, or Linux program, or the touch screen in a mobile device, the Scene and the Nodes it contains representing the content of the UI. In this chapter, we tackle the other side of the UI story in JavaFX: the ...

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