CHAPTER 9

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Using the Media Classes

We keep moving forward, opening new doors, and doing new things, because we’re curious and curiosity keeps leading us down new paths.

—Walt Disney

In the previous chapters you have learned how to create applications using the JavaFX library. Now we make good use of that knowledge while creating applications that explore the audio and video capabilities of the JavaFX platform.

The Foundation

Since JavaFX 2.0, the media classes in JavaFX are based on an open source multimedia framework named GStreamer.1 This is a big change from the media library in the early versions of JavaFX, where the native media capabilities ...

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