Chapter 30. WPF Resources, Animations, and Styles
This chapter introduces you to three important (and interrelated) topics that will deepen your understanding of the Windows Presentation Foundation (WPF) API. The first order of business is to learn the role of logical resources. As you will see, the logical resource (also known as an object resource) system is a way to name and refer to commonly used objects within a WPF application. While logical resources are often authored in XAML, they can also be defined in procedural code.
Next, you will learn how to define, execute, and control an animation sequence. Despite what you may think, WPF animations are not limited to video game or multimedia applications. Under the WPF API, animations can be as ...
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