CHAPTER 26
The AutoPlay, Protocol Activation and Print Contracts
In this chapter, I show you how to implement another three contracts that you can use to more tightly integrate your apps into Windows: the AutoPlay contract, the Protocol Activation contract, and the Print contract. Table 26-1 provides the summary for this chapter.
Revisiting the Example App
For this chapter, I am going to continue using the PhotoAlbum
app that I created in Chapter 24 and extended in Chapter 25. As a reminder, the basic functionality of this app lets the user pick ...
Get Pro Windows 8 Development with HTML5 and JavaScript now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.