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Pro WPF in C# 2008: Windows Presentation Foundation with .NET 3.5, Second Edition by Matthew MacDonald

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The Last Word

In this chapter, you took a detailed look at WPF's support for basic 2-D drawing. You began by considering the simple shape classes, and continued to consider transforms, specialized brushes, and even bitmap effects. However, your journey isn't finished yet. In the next chapter you'll take a look at the Path, the most sophisticated of the shape classes, which lets you combine the shapes you've seen so far and add arcs and curves. You'll also consider how you can make more efficient graphics with the help of WPF's Geometry and Drawing objects, and how you can export clip art from other programs. Finally, you'll consider the lower-level visual layer and learn how you can use it to draw large amounts of dynamic content in the most ...

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