© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2023
C. PittProcedural Generation in Godothttps://doi.org/10.1007/978-1-4842-8795-8_13

13. Recreating This War of Mine

Christopher Pitt1  
(1)
Durbanville, South Africa
 

We’ve come a long way, and it has all led to this final project. It’s time to challenge yourself by building a game on your own. It’s a game you’re capable of building if you’ve been following along.

In this chapter, I’m going to explain how I would recreate another popular game. You’re free to follow my guidance, or to deviate if you can think of a better approach or mechanic for your version.

This War of Mine

This War of Mine is a game in which you are again trying to survive in a besieged city. That’s ...

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