I don’t know if you’ve noticed, but all our pixel-art-to-level code converts individual pixel into individual tiles or nodes. We’ve yet to take clusters of the same color pixels and convert them into a single complex node.
That's what we're going to tackle in this chapter. It's a trick that is going to come in handy for the next game we make. I want to take a quick detour to talk about the different approaches and skills we’ll need to be able to do this.
Refreshing Our Memory
Do you remember the ...