In this final chapter, we will go step by step through in the development of a full-featured VR drawing app with Processing for Android, as an example of using Processing to create interactive experiences in “Extended Reality.” We will apply all the techniques we have learned so far, including gaze-controlled movement and user interface in immersive environments.
Challenges with XR Apps
In the previous chapters, we learned the basics of the 3D API in Processing and the libraries available ...