© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2023
A. ColubriProcessing for Androidhttps://doi.org/10.1007/978-1-4842-9585-4_18

18. Creating XR Experiences

Andrés Colubri1  
(1)
University of Massachusetts, Worcester, MA, USA
 

In this final chapter, we will go step by step through in the development of a full-featured VR drawing app with Processing for Android, as an example of using Processing to create interactive experiences in “Extended Reality.” We will apply all the techniques we have learned so far, including gaze-controlled movement and user interface in immersive environments.

Challenges with XR Apps

In the previous chapters, we learned the basics of the 3D API in Processing and the libraries available ...

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