Chapter 23Multithreaded Programming with C++
- What multithreaded programming is and how to write multithreaded code
- What deadlocks and race conditions are, and how to use mutual exclusion to prevent them
- How to use atomic types and atomic operations
- Explaining thread pools
Please note that all the code examples for this chapter are available as a part of this chapter’s code download on the book’s website at www.wrox.com/go/proc++3e on the Download Code tab.
Multithreaded programming is important on computer systems with multiple processor units. It allows you to write a program to use all those processor units in parallel. There are multiple ways for a system to have multiple processor units. The system can have multiple discrete processor chips, each one an independent CPU (Central Processor Unit). Or, the system can have a single discrete processor chip that internally consists of multiple independent CPUs, also called cores. These kind of processors are called multicore processors. A system can also have a combination of both. Systems with multiple processor units already exist for a long time; however, they were rarely used in consumer systems. Today, all major CPU vendors are selling multicore processors. Nowadays, multicore processors are being used for everything from servers to consumer computers and even in smartphones. Because of this proliferation of multicore processors, writing multithreaded applications ...
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