Chapter 10Making Your Application Interactive with WebSockets
- How Ajax evolved to WebSockets
- A discussion on the WebSocket APIs
- Using WebSockets to create multiplayer games
- Communicating in a cluster with WebSockets
- How to add chatting to a web application
WROX.COM CODE DOWNLOADS FOR THIS CHAPTER
You can find the wrox.com code downloads for this chapter at http://www.wrox.com/remtitle.cgi?isbn=1118656464 on the Download Code tab. The code for this chapter is divided into the following major examples:
- Game-Site Project
- Simulated-Cluster Project
- Customer-Support-v8 Project
NEW MAVEN DEPENDENCIES FOR THIS CHAPTER
In addition to the Maven dependencies introduced in previous chapters, you also need the following Maven dependencies:
<dependency>
<groupId>javax.websocket</groupId>
<artifactId>javax.websocket-api</artifactId>
<version>1.0</version> <scope>provided</scope> </dependency> <dependency> <groupId>org.apache.commons</groupId> <artifactId>commons-lang3</artifactId> <version>3.1</version> <scope>compile</scope> </dependency> <dependency> <groupId>com.fasterxml.jackson.core</groupId> <artifactId>jackson-core</artifactId> <version>2.3.2</version> <scope>compile</scope> </dependency> <dependency> <groupId>com.fasterxml.jackson.core</groupId> <artifactId>jackson-annotations</artifactId> <version>2.3.2</version> <scope>compile</scope> </dependency> <dependency> <groupId>com.fasterxml.jackson.core</groupId> <artifactId>jackson-databind</artifactId> <version>2.3.2</version> ...
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