May 2009
Intermediate to advanced
1020 pages
26h 27m
English
| 4 | Program Input and the Software Design Process |
KNOWLEDGE GOALS
To understand the value of appropriate prompting messages for interactive programs.
To know when noninteractive input/output is appropriate and how it differs from interactive input/output.
To understand the distinction between functional decomposition and object-oriented design.
SKILL GOALS
To be able to:
Construct input statements to read values into a program.
Determine ...