4

Program Input and the Software Design Process

KNOWLEDGE GOALS

Image   To understand the value of appropriate prompting messages for interactive programs.

Image   To know when noninteractive input/output is appropriate and how it differs from interactive input/output.

Image   To understand the distinction between functional decomposition and object-oriented design.

SKILL GOALS

To be able to:

   Construct input statements to read values into a program.

   Determine ...

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