Book description
Is there an easier way to build and deliver rich internet applications (RIAs) other than the Flash IDE or Ajax? Absolutely. With Adobe Flex 2, the Flex 2 SDK, and this book, you have all you need to build RIAs. Programming Flex 2 offers you plenty of practical and useful examples that reveal how and why to use a particular feature of Flex 2, and when and when not to.
As part of the Adobe Developer Library, Programming Flex 2 is the authoritative guide to this new Adobe framework. You learn to use a markup language called MXML and a vast library of off-the-shelf and highly-configurable components to build Flash-based applications that combine the immediacy of the Web with the functionality and responsiveness of desktop applications. You also discover why -- with the Flash Player runtime environment and the powerful ActionScript 3.0 programming language -- the possibilities with Flex 2 are nearly limitless.
Topics include:
- Managing Layout
- Working with Components
- Working with Media
- Managing State
- Using Transitions and Effects
- Working with Data
- Customizing Application Appearance
- Client Data Communication and Remote Data Communication
- Debugging Flex Framework Applications
- Creating Custom Components
Flex may be easier to learn than the Flash IDE, but you still need a reliable guide to the framework. Programming Flex 2 not only serves as a reference, but provides valuable and practical insight into this new technology. As you learn how to build Flex applications, you'll also discover how Flex works. This book supplies all the information you need in one convenient place.
Adobe Developer Library is a co-publishing partnership between O'Reilly Media and Adobe Systems, Inc. and is designed to produce the number one information resources for developers who use Adobe technologies. Created in 2006, the Adobe Developer Library is the official source for comprehensive learning solutions to help developers create expressive and interactive web applications that can reach virtually anyone on any platform. With top-notch books and innovative online resources covering the latest in rich Internet application development, the Adobe Developer Library offers expert training and in-depth resources, straight from the source.
Publisher resources
Table of contents
- A Note Regarding Supplemental Files
- Foreword
- Preface
-
1. Introducing Flex
- 1.1. Understanding Flex Application Technologies
- 1.2. Using Flex Elements
- 1.3. Working with Data Services (Loading Data at Runtime)
- 1.4. Understanding the Differences Between Traditional (HTML) and Flex Web Applications
- 1.5. Understanding How Flex Applications Work
- 1.6. Understanding Flex and Flash Authoring
- 1.7. Understanding Flex 1.5 and Flex 2
- 1.8. Summary
-
2. Building Applications with the Flex Framework
- 2.1. Using Flex Tool Sets
- 2.2. Creating Projects
- 2.3. Building Applications
- 2.4. Deploying Applications
- 2.5. Flash Player Security
- 2.6. Understanding HTML Wrappers
- 2.7. Using SWFObject
- 2.8. Using Runtime Shared Libraries
- 2.9. Summary
- 3. MXML
- 4. ActionScript
- 5. Framework Fundamentals
- 6. Managing Layout
- 7. Working with UI Components
- 8. Framework Utilities and Advanced Component Concepts
- 9. Working with Media
-
10. Managing State
- 10.1. Creating States
- 10.2. Applying States
- 10.3. Defining States Based on Existing States
- 10.4. Adding and Removing Components
- 10.5. Setting Properties
- 10.6. Setting Styles
- 10.7. Setting Event Handlers
- 10.8. Using ActionScript to Define States
- 10.9. Managing Object Creation Policies (Preloading Objects)
- 10.10. Handling State Events
- 10.11. When to Use States
- 10.12. Summary
-
11. Using Effects and Transitions
- 11.1. Using Effects
- 11.2. Creating Custom Effects
- 11.3. Using Transitions
- 11.4. Creating Custom Transitions
- 11.5. Summary
- 12. Working with Data
- 13. Validating and Formatting Data
-
14. Customizing Application Appearance
- 14.1. Using Styles
- 14.2. Skinning Components
- 14.3. Customizing the Preloader
- 14.4. Themes
- 14.5. Runtime CSS
- 14.6. Summary
- 15. Client Data Communication
-
16. Remote Data Communication
- 16.1. Understanding Strategies for Data Communication
- 16.2. Working with Request/Response Data Communication
- 16.3. Web Services
- 16.4. Real-Time/Socket Connection
- 16.5. File Upload/Download
- 16.6. Summary
- 17. Application Debugging
- 18. Application Components
- 19. Building Custom Components
- Index
- About the Authors
- Colophon
- Copyright
Product information
- Title: Programming Flex 2
- Author(s):
- Release date: April 2007
- Publisher(s): O'Reilly Media, Inc.
- ISBN: 9780596526894
You might also like
book
Programming Flex 3
If you want to try your hand at developing rich Internet applications with Adobe's Flex 3, …
book
Flash® Builder™ 4 and Flex® 4 Bible
A complete and thorough reference for developers on the new Flex 4 platform Create desktop applications …
book
Maya 8 for Windows and Macintosh: Visual Quickstart Guide
Adding sophisticated new tools that give modelers even more control over polygons, an already cool program …
book
Special Edition Using® Microsoft® ASP.NET
Though ASP has been used for years in Web development, the new version provides users with …