© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2024
W. Wang, T. WalcottProgramming for Game Designhttps://doi.org/10.1007/979-8-8688-0190-7_16

16. Displaying a User Interface

Wallace Wang1   and Tonnetta Walcott2
(1)
San Diego, CA, USA
(2)
El Cajon, CA, USA
 
One of the most important features of any project is the user interface. The user interface is the visual display of a game. Every user interface serves two purposes, depending on the needs of the program at the time:
  • Accept data from the user

  • Display data to the user

To accept data, a user interface can let the user type in data such as text or numbers or manipulate user interface controls that represent choices such as sliders or lists of items. To display information ...

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