© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2024
W. Wang, T. WalcottProgramming for Game Designhttps://doi.org/10.1007/979-8-8688-0190-7_6

6. Branching Statements

Wallace Wang1   and Tonnetta Walcott2
(1)
San Diego, CA, USA
(2)
El Cajon, CA, USA
 

What makes every game fun to play are the choices players must make to get closer to winning. The challenging yet intriguing part to making a game fun is making choices that count and testing to see if the player made the right choice. Since every video game offers choices, every program controlling a video game must know how to offer choices and make decisions based on what the user does. In the programming world, you can create choices in a program through something ...

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