Chapter 22
C++ Graphics
CHAPTER OUTLINE
22.3 Video Display and Display Adapters
22.4 Initilisation of Graphics
22.5 Few Additional Graphics Functions
22.6 Programs Using Library Functions
22.1 INTRODUCTION
Graphics is one of the most interesting and useful topics in computers and C++ language. The goal of this chapter is to explore graphics information using C++ graphics.
While processing pictorial/graphical information on a computer screen using the C++ language, one needs to know the basics of graphics functions, different display adapters, the initialization ...
Get Programming in C++, 2nd Edition now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.