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Programming Interactivity, 2nd Edition
book

Programming Interactivity, 2nd Edition

by Joshua Noble
January 2012
Beginner
724 pages
21h 55m
English
O'Reilly Media, Inc.
Content preview from Programming Interactivity, 2nd Edition

Chapter 1. Introducing Interaction Design

The scientist and philosopher Alfred Korzybski once remarked, “The map is not the territory,” and it’s in that spirit that this book was written. The map may not be the territory, but it is helpful for getting around the territory and for finding where you are and where you want to go. This book covers a vast range of topics from programming to electronics to interaction design to art, but it doesn’t cover any one of them in great depth. It covers all of these topics because they are part of an emerging territory that is often called interaction design, and that territory encompasses art, design, psychology, engineering, and programming. It’s also a territory that is becoming more and more accessible thanks to excellent projects like the ones that we’ll be exploring in the book—tools that have been created to make code and coding easier to do.

You should use this book like a map to see what technologies exist and the areas in interaction design that you might want to explore. This isn’t a cookbook or an in-depth technical manual, but it will point you in the direction of other books, researchers, designers, projects, and artists as you go along. This book will also give you the technical understanding to know how to find information on almost any kind of project that you want to explore and what to do with that information once you find it.

What This Book Is For

This book was created under the premise that technology and code are not tools ...

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Publisher Resources

ISBN: 9781449321482Errata Page