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Programming Interviews Exposed, 4th Edition
book

Programming Interviews Exposed, 4th Edition

by John Mongan, Noah Suojanen Kindler, Eric Giguere
April 2018
Beginner content levelBeginner
384 pages
11h 3m
English
Wrox
Content preview from Programming Interviews Exposed, 4th Edition

11Object-Oriented Programming

Most professional development is done using an object-oriented programming (OOP) language such as Java, C#, or C++. Even JavaScript, though not an OOP language, supports some features of OOP through prototype objects and the clever use of function definitions. As such, you need to have a good grasp of fundamental OOP principles.

FUNDAMENTALS

Object-oriented programming’s roots date back several decades to languages such as Simula and Smalltalk. OOP has been the subject of much academic research and debate, especially since the widespread adoption of OOP languages by practicing developers.

Classes and Objects

No clear consensus exists on the many different ways to describe and define object orientation as a programming technique, but all of them revolve around the notions of classes and objects. A class is an abstract definition of something that has attributes (sometimes called properties or states) and actions (capabilities or methods). An object is a specific instance of a class that has its own state separate from any other object instance. Here’s a class definition for Point, which is a pair of integers that represents the x and y values of a point in a Cartesian coordinate plane:

public class Point {
    private int x;
    private int y;
    public Point( int x, int y ){
        this.x = x;
        this.y = y;
    }
    public Point( Point other ){
        x = other.getX();
        y = other.getY();
    }
    public int getX(){ return x; }
    public int getY(){ return y; }
 public Point relativeTo( ...
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Publisher Resources

ISBN: 9781119418474Purchase book