Your app can imitate the Maps app, communicating with Google Maps to display a map interface and placing annotations and overlays on the map. UIView subclasses for displaying the map, along with the programming API, are provided by the Map Kit framework. You’ll link to MapKit.framework and import
<MapKit/MapKit.h>. You might also need the Core Location framework to express locations by latitude and longitude; you’ll link to CoreLocation.framework and import
A map is displayed through a UIView subclass, an MKMapView. The map is potentially a map of the entire world; the map view is usually configured to display a particular area. An MKMapView instance can be created in code or through the nib editor. A map has a
type, which is one of the following:
The area displayed on the map is its
region, an MKCoordinateRegion. This is a struct comprising a location (a CLLocationCoordinate2D), describing the latitude and longitude of the point at the center of the region (the map’s
centerCoordinate), along with a span (an MKCoordinateSpan), describing the quantity of latitude and longitude embraced by the region and hence the scale of the map. Convenience functions help you construct an MKCoordinateRegion.
In this example, I’ll initialize the display of an MKMapView to show a place where I like to go dirt biking. The MKMapView is placed into the interface through the nib editor ...