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Programming Sound with Pure Data by Tony Hillerson

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Getting Started with Sound Design

Let’s talk a little about sound design. This is a general overview to give you an idea of the scope of the field, and to provide a context for the more technical chapters to follow.

The Sound Designer’s Goals

The digital sound designer may have any of a number of goals when creating a sound. Sometimes these goals overlap, but in general this is what we want to achieve in an experience using sound.

Adding Audible Feedback

Adding audible feedback is a common use of sound in digital experiences. Such feedback could be a clicking sound when the user presses a button, a beep or bell tone when a task is complete, or a notification when a message arrives.

Fulfilling Expectation

When some event takes place onscreen, ...

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