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Programming the Windows Runtime by Example: A Comprehensive Guide to WinRT with Examples in C# and XAML by John Garland, Jeremy Likness

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13. Devices

In earlier chapters you saw that while the built-in controls that you can use in your Windows 8.1 apps include extensive support for touch-based interactions, input from mouse and keyboard input devices continues to be fully supported. The Windows Runtime also includes extensive support for gathering information from other inputs, including sensors. The information that these sensors are able to provide include details about a device’s location, as well as knowledge about its position and motion within its immediate environment, among others. The ability to incorporate this information into your apps allows you to consider providing your users with new kinds of interactivity and immersion.

In this chapter, you will see how the WinRT ...

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