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Programming the Windows Runtime by Example: A Comprehensive Guide to WinRT with Examples in C# and XAML by John Garland, Jeremy Likness

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17. Accessibility

Windows Store apps go beyond tailoring their experience to the end user’s device by facilitating his unique preferences. It is very important to build your app to support those preferences, especially when the user requires assistive technology. Your app should expose the appropriate information to support screen reading including when it generates dynamic content. Many users prefer to use the keyboard as their primary means of interaction so your app should support keyboard navigation, activation of controls, and the ability to execute commands using keyboard short cuts.

Visually impaired users rely on high contrast content to make it easier to read. When users configure Windows to make everything display bigger, your app should ...

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