© Stephen Smith 2020
S. SmithProgramming with 64-Bit ARM Assembly Languagehttps://doi.org/10.1007/978-1-4842-5881-1_9

9. Interacting with C and Python

Stephen Smith1 
(1)
Gibsons, BC, Canada
 

In the early days of microcomputers, like the Apple II, people wrote complete applications in Assembly Language, such as the first spreadsheet program VisiCalc. Many video games were also written in Assembly to squeeze every bit of performance they could out of the hardware. These days, modern compilers like the GNU C compiler generate good code and microprocessors are much faster; as a result most applications are written in a collection of programming languages, where each excels at a specific function. If you are writing a video game today, chances are you ...

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