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Programming with the Kinect™ for Windows® Software Development Kit by David Catuhe

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Chapter 6. Algorithmic gestures and postures

Kinect is a wonderful tool for communicating with a computer. And one of the most obvious ways to accomplish this communication is by using gestures. A gesture is the movement of a part of your body through time, such as when you move your hand from right to left to simulate a swipe.

Posture is similar to gesture, but it includes the entire body—a posture is the relative positions of all part of your body at a given time.

Postures and gestures are used by the Kinect sensor to send orders to the computer (a specific posture can start an action, and gestures can manipulate the user interface or UI, for instance).

In this chapter, you will learn how to detect postures and gestures using an algorithmic approach. ...

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