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Prototyping Augmented Reality
book

Prototyping Augmented Reality

by Tony Mullen
October 2011
Beginner to intermediate
272 pages
7h 31m
English
Sybex
Content preview from Prototyping Augmented Reality

CHAPTER 2

Introduction to Processing

The first hurdle in learning any complex piece of software is to become familiar with the interface.

In this chapter, you'll learn about the following topics:

  • The Processing programming environment
  • Drawing in Processing
  • Working with classes

The Processing Programming Environment

Processing is an open source, Java-based programming environment for creative people who are not primarily computer programmers. Its biggest strength is that it is comparatively easy to learn, and it enables creators to get started quickly producing sophisticated graphical and interactive applications while minimizing the headaches often associated with compiling and building software. On the other hand, because it is basically ...

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Publisher Resources

ISBN: 9781118036631Purchase bookDownloads