October 2011
Beginner to intermediate
272 pages
7h 31m
English
At some point, creating any kind of 3D experience usually involves building textured, potentially animated models to populate the 3D world. Interactive AR experiences are no exception. In this chapter, you'll take a break from programming to learn the basics of working with Blender, the open source 3D content creation software. With a bit of effort, you can learn to create whatever kind of 3D content you need. This chapter will get you started by walking through the creation of a 3D-modeled, textured character.
In this chapter, you'll learn about the following topics:
Blender is an open ...
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