October 2011
Beginner to intermediate
272 pages
7h 31m
English
Here's where the real fun begins. In this chapter, you'll finally get down to the business of running AR applications in Processing. To do this, you'll turn to a few more important third-party libraries and delve a little further into 3D programming in the Processing environment.
In this chapter, you'll learn about the following topics:
Now that you're comfortable working with 3D content in the Processing environment and you've got your markers and marker files created as described in Chapter 1, “Getting Started with Augmented Reality,” you're ready to take the step of putting ...
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