July 2010
Beginner to intermediate
404 pages
10h 6m
English
In software development, design is often considered the step done before programming. This isn't true; in reality, analysis, programming, and design tend to overlap, combine, and interweave. In this chapter, we will learn:
Everyone knows what an object is: a tangible "something" that we can sense, feel, and manipulate. The earliest objects we interact with are typically baby toys. Wooden blocks, plastic shapes, and over-sized puzzle pieces are common first objects. Babies learn quickly that certain ...
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