Q-Learning
Imagine that we have an agent who will be moving through a maze environment, somewhere in which is a reward. The task we have is to find the best path for getting to the reward as quickly as possible. To help us think about this, let's start with a very simple maze environment:
In the maze pictured, the agent can move between any of the nodes, in both directions, by following the lines. The node the agent is in is its state; moving along a line to a different node is an action. There is a reward ...
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