10Using tkinter for Better Graphics
The problem with using a turtle to draw is . . . that . . . turtles . . . are . . . really . . . slow. Even when a turtle is going at top speed, it’s still not very fast. While this isn’t really an issue for turtles, it is for computer graphics.
Computer graphics usually need to move fast. If you play games on a game console or computer, think for a moment about the graphics you see on the screen. Two-dimensional (2D) graphics are flat: the characters generally move only up and down or left and right, as in many Nintendo and phone games. In pseudo-three-dimensional (3D) games—ones that are almost 3D—images look ...
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