Book description
- Review programming basics - you gotta start somewhere
- Code applications that follow directions and make decisions
- Understand Classes and objects - when a program is a child
- Make games with graphics and animation
Table of contents
- Cover
- Front Matter
- 1. Introduction to Computer Programming and Python
- 2. It All Adds Up
- 3. String Things Along
- 4. Making Decisions
- 5. Loops and Logic
- 6. Using What We’ve Learned
- 7. Saving Time with Functions, Modules, and Built-ins
- 8. Using Classes and Objects
- 9. Introducing Other Data Structures
- 10. Python Files
- 11. Python for Gaming
- 12. Animating Games
- 13. Error Handling
- 14. Python Career
- Back Matter
Product information
- Title: Python for Teenagers: Learn to Program like a Superhero!
- Author(s):
- Release date: May 2019
- Publisher(s): Apress
- ISBN: 9781484245507
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