Chapter 5. Networking
Networking often refers to connecting multiple computers together for the purpose of allowing some communication among them. But, for our purposes, we are less interested in allowing computers to communicate with one another and more interested in allowing processes to communicate with one another. Whether the processes are on the same computer or different computers is irrelevant for the techniques that we’re going to show.
This chapter will focus on writing Python programs that connect to
other processes using the standard socket library (as well as libraries built on
top of socket) and then interacting
with those other processes.
Network Clients
While servers sit and wait for a client to connect to them, clients initiate connections. The Python Standard Library contains implementations of many used network clients. This section will discuss some of the more common and frequently useful clients.
socket
The socket module provides a
Python interface to your operating system’s socket
implementation. This means that you can do whatever can be done to or
with sockets, using Python. In case you have never done any network
programming before, this chapter does provide a brief overview of
networking. It should give you a flavor of what kinds of things you
can do with the Python networking libraries.
The socket module provides
the factory function, socket().
The socket()
function, in turn, returns a socket
object. While there are a number of arguments to pass to socket() ...