The strategy pattern
The strategy pattern is a common demonstration of abstraction in object-oriented programming. The pattern implements different solutions to a single problem, each in a different object. The client code can then choose the most appropriate implementation dynamically at runtime.
Typically, different algorithms have different trade-offs; one might be faster than another, but uses a lot more memory, while a third algorithm may be most suitable when multiple CPUs are present or a distributed system is provided. Here is the strategy pattern in UML:
The User code connecting to the strategy pattern simply needs to know that it is dealing ...
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