Appendix
Blender and Python are so vast that even writing scripts for a shortlist of use cases encompasses a wide range of skills and disciplines. This book contains elements of animation, rigging, and shading and introduces programming techniques while exploring those processes.
This appendix contains a comprehensive summary that can be useful as a recap to help with the retention of the concepts explored in this book and help the reader navigate through the chapters.
Part 1: An Introduction to Python
This section covers the fundamentals of scripting and helps you become familiar with Blender’s Python utilities. Besides providing a solid base for the chapters ahead, it contains all the information required for writing fully working tools.
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