Work with Spot and Point Lights
Lighting affects the appearance of all the geometry in a scene, which is why we’ll take a closer look now at the various lighting options we have in Processing. Let’s create a sketch using three colored spotlights, as shown in the figure.
We use the basic colors red, green, and blue, because, as the figure shows, when mixed together they create white light in the additive color space.[269] We’ll keep the geometry simple and continue working with our basic sphere shape. But to get a more accurate sphere geometry, we’ll increase the render detail of the sphere using the sphereDetail method.[270] It defines the number ...
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