Chapter 33. Reuse

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Reuse is a long-term strategy in which an organization builds a library of frequently used components, allowing new programs to be assembled quickly from existing components. When backed by long-term management commitment, Reuse can produce greater schedule and effort savings than any other rapid-development practice. What's more, it can be used by virtually any kind of organization for any kind of software. Reuse can also be implemented opportunistically, as a short-term practice, by salvaging code for a new program from existing programs. The short-term approach can also produce significant schedule and effort savings, but the ...

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