Introduction

Kevin Jeffay,     University of North Carolina at Chapel Hill

PART I of this text presented the fundamentals of multimedia processing. We have seen how multimedia data can be efficiently coded, compressed, indexed, and searched. Solutions to these problems form the base technologies used to develop virtually all multimedia applications. However, to realize these applications, we must expand the discussion of multimedia processing to include a discussion of how multimedia data is stored in a computer system and how operating systems and network communication protocols must evolve to support the requirements of applications that process and communicate multimedia data types. For example, consider a simple movie player application. ...

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