11

Rearranging, Polishing, and Enhancing Our Sequence

In the previous chapter, we laid down animation for both of our fully rigged characters. Now, we are going to arrange the actions to create a linear scene, as well as looking at any other areas that could use some improvement. This will set us up to export the scene as a video so we can do some editing in After Effects and Premiere, which will come in the next chapter.

But for now, we will cover the following:

  • Using PNG sequences for external animations
  • Adding more character actions
  • Arranging character actions in sequence
  • Correcting flaws and enhancing animations

By the time we are done, you will have a coherent sequence you can view in Character Animator and export out for further editing ...

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