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Real-Time Rendering, Fourth Edition, 4th Edition
book

Real-Time Rendering, Fourth Edition, 4th Edition

by Tomas Akenine-Möller, Eric Haines, Naty Hoffman
August 2018
Intermediate to advanced
1198 pages
41h 14m
English
A K Peters/CRC Press
Content preview from Real-Time Rendering, Fourth Edition, 4th Edition

Chapter 16 Polygonal Techniques

DOI: 10.1201/b22086-16

“It is indeed wonderful that so simple a figure

as the triangle is so inexhaustible.”

—Leopold Crelle

Up to this point, we have assumed that the model we rendered is available in exactly the format we need, and with just the right amount of detail. In reality, we are rarely so lucky. Modelers and data capture devices have their own particular quirks and limitations, giving rise to ambiguities and errors within the data set, and so within renderings. Often trade-offs are made among storage size, rendering efficiency, and quality of the results. In this chapter we discuss a variety of problems that are encountered within polygonal data sets, along with some of the fixes and workarounds ...

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Publisher Resources

ISBN: 9781351816144