Chapter 13
UML for real-time systems
13.1 Chapter overview
UML is a graphical language available to describe systems by expressing their
constructs and relationships. This includes both static and dynamic rela-
tionships. For real-time systems, the availability of statecharts and sequence
diagrams fulfils the requirement to describe run-time dynamics which are
an important part of real-time systems development. Object-oriented Design
(OOD) is the normal methodology that UML supports.
TM
13.2 A Unified Modelling Language
Any design method must support the move from the often slim set of func-
tional requirements provided by a customer, to the burgeoning complexity of
a computer-based system. As a graphical language, UML can help to record
information and relationships which emerge during the analysis and design
stages of the software lifecycle. It is a visual language, not a design method,
and so supports the activities of analyst–programmers, over a spectrum of
methods, but especially in the area of Object-oriented Design (OOD). The
supporters of UML advocate its accepted uniformity and flexibility to adopt
new extensions covering other design methods should they emerge in the
future.
TM
The UML cube icon is a worldwide trademark of the Object Management Group, Inc.
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