Chapter 8. Architectural Design
The last three chapters have dealt with analysis of the system. Chapter 5 looked at ways of capturing requirements using context diagrams and use cases. Chapters 6 and 7 presented approaches for identifying and characterizing classes and objects inherent in the problem. Analysis looks at key concepts and structures in the system that are independent of how the solution is implemented.
Now we're ready for design. Design specifies a particular solution that is based on the analysis model in a way that optimizes the system. The ROPES process divides design into three categories according to the scope of decisions made: architectural, mechanistic, and detailed. This chapter discusses the first: architectural design. ...
Get Real Time UML: Advances in The UML for Real-Time Systems, Third Edition now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.