Book description
Real World Adobe Illustrator CS4 is the definitive reference to
Adobe's industry-standard vector graphics software and is now in
4-color. With an easy, engaging style, author and past Illustrator
product manager Mordy Golding takes readers through all of the
features of the program, explaining not only how to use the
multitude of features but also why and when to use them. This
edition has been thoroughly updated for Illustrator CS4 and
includes techniques on using the new multiple artboards for quicker
Illustrator work across a variety of designs, demonstrations of the
new Blob Brush tool and transparency in gradients, overviews of the
new cross-product feature support with InDesign, Flash, and Flex
(opening up new opportunities for collaborations between developers
and designers), and coverage on a whirlwind of other new useful
features.
Along with tips, sidebars, and expert commentary, there are also
numerous 4-color illustrations and screen shots from contributing
artists included to offer readers the most complete coverage on
this extraordinary application. Designers from all
fields--illustrators, animators, package designers, graphic
designers, web designers, and more--will find Real World Adobe
Illustrator CS4 their one-stop guide to creating powerful designs
in Illustrator.
Table of contents
- Copyright
- Acknowledgments
-
Introduction
-
The Many Uses of Illustrator
- Creative Genius: The World of Graphic Design
- Telling a Story: Illustration and Animation
- Interactive Experience: Interface and Web Design
- Tomorrow’s Trends: Fashion and Apparel Design
- Thinking Outside the Box: Package Design
- The Science of Design: Art and Print Production
- Frame by Frame: Motion Graphics
- The Melting Pot of Design: Creativity for Everyone
- When Should You Use Illustrator?
- What’s New in Adobe Illustrator CS4?
- How This Book Is Organized
- Additional Resources
-
The Many Uses of Illustrator
- One. Creating and Managing Documents
- Two. Selecting and Editing Artwork
- Three. Technical Drawing
- Four. Creative Drawing
- Five. Organizing Your Drawing
- Six. Coloring Artwork
-
Seven. Working with Live Effects
- Combining Features and Effects
- Deconstructing the Effect Menu
- Convert to Shape: Changing for the Better
- Crop Marks: Cut Here, Please
- Distort & Transform: Transforming Your Design
- Paths: Drawing Outside the Lines
- Pathfinder: Creating Complex Shapes
- Rasterize: Creating Vectors That Act Like Pixels
- Stylize: Now You’re Stylin’!
- SVG Filters: Applying Technical Effects
- Warp: Choosing Your Distortion
- Applying Photoshop Effects
-
Eight. Working with Typography
- Working with Text Objects
- Getting Global Text Support with Unicode
- Understanding the Way of the Font
- Specifying Character and Paragraph Options
- Defining Text Styles
- Working with Area Type
- Putting Type on a Path
- Wrapping Text Around Objects
- Editing Text
- Working with Legacy Text and Backward Compatibility
- Nine. Drawing with Efficiency
- Ten. Drawing with Data
-
Eleven. Exploring the World of 3D
- 3D in Illustrator: What It Is and What It Isn’t
-
Looking Inside the 3D Effect
- Using Fills and Strokes and the 3D Effect
- Editing a 3D Effect
- Applying the 3D Extrude & Bevel Effect
- Applying the 3D Revolve Effect
- Applying the 3D Rotate Effect
- Mapping Artwork to 3D Surfaces
- Specifying Mapped Artwork
- What If...You Add Transparency to 3D?
- What If...You Blend 3D Objects?
- What If...You Apply a 3D Effect to a Graph?
-
Twelve. Working with Images
- Placing Raster-Based Files
- Managing Placed Images
- Converting Rasters to Vectors Using Live Trace
- Exploring an Alternative to Trace: Object Mosaic
- Turning Vectors into Rasters
- Working with Adobe Photoshop
-
Thirteen. Web and Mobile Design
- Two Approaches to Web Design
- Maximizing Image Quality on the Web
- Creating Perfect Web Graphics
- Slicing Up the Web
- Exporting Pixel-Based Images with Save for Web & Devices
- Adding Interactivity and Creating Animations
- Designing Specifically for Flash
- Exporting Vector-Based Images with Save for Web & Devices
- Using Adobe Device Central
- Future Web Workflows
-
Fourteen. Saving and Exporting Files
- Saving Files from Illustrator
-
Exporting Files from Illustrator
- The Bitmap (.bmp) Format
- The Targa (.tga) Format
- The Portable Network Graphic (.png) Format
- The AutoCAD Drawing (.dwg) and AutoCAD Interchange File (.dxf) Formats
- The Windows Metafile (.wmf) and Enhanced Metafile (.emf) Formats
- The Flash (.swf) Format
- The Joint Photographic Experts Group (.jpg) Format
- The Macintosh PICT (.pct) Format
- The Adobe Photoshop (.psd) Format
- The Tagged Image File Format (.tif)
- The Text Format (.txt)
- Choosing File Formats Based on Workflow
-
Fifteen. Prepress and Printing
- Printing from Adobe Illustrator CS4
- Learning the Truth About Transparency
- Understanding Overprints
-
Application Preferences
- The General Panel
- The Selection & Anchor Display Panel
- The Type Panel
- The Units & Display Performance Panel
- The Guides & Grid Panel
- The Smart Guides Panel
- The Slices Panel
- The Hyphenation Panel
- The Plug-ins & Scratch Disks Panel
- The User Interface Panel
- The File Handling & Clipboard Panel
- The Appearance of Black Panel
Product information
- Title: Real World Adobe
- Author(s):
- Release date: December 2008
- Publisher(s): Peachpit Press
- ISBN: None
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