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Real-World Flash Game Development by Chris Simpson, Christopher Griffith

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8PUT THE VIDEO BACK IN “VIDEO GAME”

Video is probably used more than you might initially think in Flash games. It is a great format for non-interactive cutscenes because the performance is consistently satisfactory (Adobe has put a great deal of effort into making sure video plays smoothly in Flash), and it can be created and stored completely externally to a game. In this section, we’ll see how it is also an excellent container for character animations, particle effects, and other small in-game animations. We’ll also explore the Adobe Media Encoder that comes with Flash CS4 and the different settings to use for each type of video.

Video Codecs

Flash can handle a few different formats of video, all of which cater to different uses. The first, ...

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