List of Listings
Chapter 1. Thinking differently
Listing 1.1. Working with ellipse and rectangle (C#)
Listing 1.2. Working with immutable ellipse and rectangle (C#)
Listing 1.3. Imperative data processing (C#)
Listing 1.4. Declarative data processing (C#)
Listing 1.5. Creating a UI using the declarative and imperative styles (XAML and C#)
Listing 1.6. Creating functional animation (C#)
Listing 1.7. Immutable representation of a game character (C#)
Listing 1.8. Code snippets form a functional game (C#)
Listing 1.10. Printing hello world (F#)
Listing 1.11. Running the Hello world program (F# Interactive)
Listing 1.12. Object-oriented “Hello world” using Windows Forms (F#)
Chapter 2. Core concepts in functional programming
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