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Reimagining Characters with Unreal Engine's MetaHuman Creator
book

Reimagining Characters with Unreal Engine's MetaHuman Creator

by Brian Rossney
December 2022
Beginner to intermediate content levelBeginner to intermediate
356 pages
7h 44m
English
Packt Publishing
Content preview from Reimagining Characters with Unreal Engine's MetaHuman Creator

4

Retargeting Animations

In the previous chapter, we were introduced to Blueprints and conducted some basic editing to the MetaHuman Blueprint and the Mannequin character Blueprint so that they shared some common settings.

In this chapter, you will be introduced to a new set of tools that we can use to retarget the animation files that come with the Mannequin onto our MetaHuman character: the IK Rig tool and the IK Retargeter tool.

So, in this chapter, we will cover the following topics:

  • What is an IK Rig?
  • Creating an IK Rig
  • Creating the IK chains
  • Creating an IK Retargeter
  • Importing more animation data

Technical requirements

To complete this chapter, you will need the technical requirements detailed in Chapter 1, and the MetaHuman plus the ...

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Publisher Resources

ISBN: 9781801817721Supplemental Content