Now that you are familiar with the basics of RenderMan, it is natural to wonder where to go next. This chapter will provide some directions for you to explore. Also, we take a look at possible developments for PRMan and the field of rendering in general.
9.1 Next Steps for You
As you should know by now, RIB files that are used to create complex imagery often come from scenes set up in an animation package, translated into RIB via a built-in mechanism or a plugin. So a major next step for you is to learn how to set up your scenes in one of the animation programs that support rendering using RenderMan and use its RIB translator to generate and render RIB files. For instance, Maya’s scenes can be translated by MTOR/Slim or MayaMan, ...